Server and website will be closed down for about an hour due to required maintenance.
Underground Racing League
URL - New type of tournament-based race, which is a bit different than casual races. First of all, URL can be up to 12 players in a single race. Second of all, URL races can be played only at specifed time, when an URL Event is active.
How does it work then?
To join URL you have to travel to the stadium in your city (LS, SF or LV) in Freerun mode. There you can watch for incoming events and join active event.
Everyday there are 4 default URL events every 6 hours - at 2:00, 8:00, 14:00 and 20:00 server time. Each event always lasts 1 hour and only during this time you can join event. Administration have access to edit and create own events with different settings and at any time.
In every event you have to choose one of available rooms which are separated by car score.
After choosing event and room, you're moved to the automatic lobby where you have to wait for players.
To start URL tournament there must be at least 6 players in room. When tournament is found, players at first vote for maps and their directions. After that 3 races in a row finally start. Because this is tournament, you don't need to win every race to win tournament because it depends on total points gained from races.
For URL races there are used special, exclusive locations and maps. Since this update at the begin only one location - Bayview Speedway - will be available
Second location - Los Santos International Airport - will be added in few weeks.
In future we will consider adding more URL locations.
Other info about URL Events
Lobby size - can be 8, 10 or 12 players. Default URL events are always up to 8 players in tournament. Only admins while creating custom events can enable 12-players mode.
Total distance (in km) - amount of laps in tournament races is calculated according to total distance. For default events it's always 40 km.
Additional rules - admins while creating events can allow only certain classes or cars so expect in future events like C Class Race or Infernus Race.
Because tournaments are important, leaving them is strictly forbidden. By leaving tournament player automatically gets URL Ban and won't be able to join any URL event for next 48 hours. And no matter it was normal leave or lost internet connection - next time player has to make sure he has enough time and stable connection.
Also, because of this strict rule, final rewards won't be decreased because of left players - rewards depend on total points.
Due to obvious reasons URL ban is disabled for administration.
Hello everyone, today we have a rare announcement for MTA. We are releasing 1.4 as a beta, which ordinarily doesn't happen. 1.4 still has bugs and needs some proper testing, so we are going to do a beta version so these issues can be fixed. One of the biggest new features is localization. This added native language support to MTA for many languages. If you find a bug for your language, please report it on https://bugs.mtasa.com/
Here's the current patch notes. Scripting additions
- Fixed getResourceConfig not working on foreign resources Shared
- Fixed Brownstreak Carriage (ID: 570)
- Modified attachTrailerToVehicle to support train IDs.
- Modified setPlayerMoney to have a new parameter, bInstant, to instantly set the money counter in the UI to the new value instead of counting to it. Client additions
- Added localization for MTA's main menu elements
- Added OOP Client fixes and changes
- Fixed money counter to instantly set when changing servers.
- Fixed peds being invulnerable to gun fire when doing a drive by.
- Fixed onClientPlayerDamage not triggering for spray can. Server fixes and changes
- Fixed 128 character limit on setAccountData.
Note: Patch notes are currently incomplete as 1.4 had significant changes over years and documenting them all is time consuming.